Dazzling Light is necessary as well as it can stun enemies that might be very strong or problematic, as well as allowing you to not use as many torches. Judgement is absolutely necessary as it not only allows you to heal Vestal, but it can hit any enemy and more importantly possibly get rid of any annoying enemies in the backline early on. Judgement / Dazzling Light / Divine Grace / Divine Comfort Dazzling Light is also great as it allows you to not only stun enemies that might prove to be a thorn in the side, but it also increases your torch light. Divine Comfort is great for when your team is on Death's Door, as it allows you to heal everyone by a small amount, allowing anyone who is low on health to return to a state where they cannot die. Divine Grace is great for when one of your team members is low on health as it heals them for a relatively large amount. Judgement is the main offensive skill that a Vestal has, as it allows you to hit ANY enemy as well as healing you when you do so successfully. Vestals are great offensive supports that are usually placed in the farthest slot to the left, as you can heal your party up quite easily using this character.
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